Technology Day January 10, 2020
8:00-8:50am – Wearable Technologies
Tina Permar – Fitness Center
Wear clothes and sneakers appropriate for fitness activities. Learn how to use your own device or our Polar monitors to track your heart rate during a workout.
9:00 - 9:30am – Breakfast and Registration
9:30-10:30am – The Forgotten School Safety Issues
Dale Yeager – Gallagher Room
This presentation provides a candid and current look at school safety trends in school environments. Participants will be presented with various ways to predict and prevent these problems without cost.
10:40-11:30am – OER: The Triumphs and Challenges of Making the Switch
Erin Niclaus – Library 220
This is a round table discussion for faculty membesr that have started to incorporate Open Educational Resources into their courses. We will discuss some of the best, easiest parts of using OERs and give tips and tricks for successful optimization or OERs in the classroom. We will also talk about our frustrations and challenges with using OERs and provide support and solutions for these issues.
10:40-11:30am – Educating with Virtual Reality
Matt Seibert – Media Lab
Virtual Reality provides new opportunities for student engagement, presentation of material, and fulfilling learning goals. Bucks County Community College is leading the pack in this field. This presentation will provide you examples of how to use Virtual Reality in the classroom, or as a supplement to your instruction.
10:40-11:30am – TIAA
TIAA-CREF Representative – Gateway 203/205
Join this session hosted by TIAA as they review online features to assist you in navigating through your TIAA 403(b) retirement account. You will also learn available resources to assist with financial planning for your retirement goals.
11:40am-12:30pm – Applications of Game Theory in the Classroom
Brian Marchini – Library 220
A review of the current strategies, in development and use, which incorporate game theory into classrooms, assessment and field experiences. Topics covered will include game based cooperative learning and gamified methods of assessment
11:40am-12:30pm - Zoom and Slack
Mary Catharine Bolton & Michael Hunsche - Gateway 203/205
Build your familiarity and skill with these Bucks communication tools by learning best practice and trying out the technologies.
12:30-1:30pm – Lunch and Student Food Assistance Program Updates Samantha Gross & Christina McGinley – Gallagher Room
1:40-2:30pm - ERP
Brant Steen – Library 220
Update on the process of migrating to Workday.
1:40-2:30pm – Using Canvas to Make up for a Snow Day
Jenny DiPrimio & Georglyn L. Davidson – Gateway 203/205
Learn how to easily add lecture notes, PowerPoints, and handouts to Canvas and how to quickly create a discussion, assignment, or Zoom session to replace in-class time lost because of snow. Bring your files with you on a thumb drive. Session appropriate for Canvas rookies.
2:40-3:30pm – Escape Room and Data Security Training
Anthony Saracino – Library 220
Experience information and cybersecurity training with a whole new inclusive and interactive approach that uses science-based techniques including immersive learning and gamification. Learn how to bring this training to your staff and colleagues.
2:40-3:30pm – How to Make Your Canvas Courses Accessible+Applying UDL Principles through Tech.
Robert Bowers, Debbie Carney, Regina Hierholzer, Deborah Hoelper & Jennifer Osinski – Gateway 203/205
Learn simple ways to make your Canvas course accessible to ensure Universal Design for Learning (UDL) to reach the diverse needs of all learners in your classroom. UDL principles, coupled with Canvas General Accessibility Design Guidelines, and will include utilizing built in headings, providing alternative text for images, and more.
3:30pm – Closing with Raffle and Giveways