VAMM100 Digital Imaging

Department of The Arts: Multimedia and Web Design

I. Course Number and Title
VAMM100 Digital Imaging
II. Number of Credits
3 credits
III. Number of Instructional Minutes
4050
IV. Prerequisites
None
Corequisites
None
V. Other Pertinent Information

This studio based course uses computer-based tools for graphic and digital artists. The content of the course will help prepare the students to sit for certification exams. Students work on assignments outside of class. The required software is available in designated labs on campus.

This course meets the Arts/Humanities General Education Goals.

VI. Catalog Course Description
This studio course presents in-depth techniques for image creation and manipulation using current software applications. Students explore peripherals, file formats, resolution requirements, media storage, and digital photo processing. Emphasis is on image-making methods used to create raster and vector graphics for print and the web.
VII. Required Course Content and Direction
  1. Course Learning Goals

    Students will:

    1. identify the various file types used for graphics and evaluate potentials and limitations of each;
    2. develop the skills needed to produce images for print or electronic publication;
    3. analyze, design, manipulate and display graphic information;
    4. explain and demonstrate document scanning and digital photo import;
    5. design and produce projects using the software applications covered in the course [Arts/Humanities]; and
    6. analyze projects through critiques, oral presentations, and discussions.
  2. Planned Sequence of Topics and/or Learning Activities

    Students will:

    1. explore computer technology, including
      1. software application programs
      2. file management -- saving and finding files in various locations
      3. remote servers, storage, and devices
    2. design and create images
      1. utilizing the workspace and tools palette of software applications
      2. demonstrating an understanding of the different file formats -- raster and vector graphics
      3. managing graphic resources by importing, exporting, scanning, and saving images
      4. utilizing peripheral devices, including digital camera and scanners
      5. demonstrating drawing, painting, and editing techniques
      6. working with type
      7. managing color/color modes/color depth
      8. adjusting images and photos to make corrections, retouch, or repair
      9. optimizing images for the web
      10. creating special effects
  3. Assessment Methods for Course Learning Goals

    Learning goals are assessed with individual and group critiques based on the successful design, execution, and completion of assigned projects.
  4. Reference, Resource, or Learning Materials to be used by Student:

    Departmentally-selected text, as well as support materials created by the instructor, software developer, or department. See syllabus.

Review/Approval Date - 12/04; Revised 6/09; Revised 4/2012; New Core 8/2015