Digital Game and Simulation Design

Occupational Major

Science, Technology, Engineering & Mathematics Department
Founders 112 • phone (215) 968-8305
Curriculum Code No. 2182

The Digital Game and Simulation Design major will prepare students for careers in the digital media industry such as, entry-level game programmers, quality assurance testers or level designers. Minimum skills an individual would be expected to develop by program completion include the ability to:

  • plan, develop, and produce working electronic games/simulations using industry standard software tools and game design principles.
  • demonstrate knowledge of the various aspects of the Digital Game and Simulation Design Industry.
  • display professional conduct and interpersonal communication skills.
  • work effectively with others in a team-oriented development environment.

Degree Course Requirements

CISG102 Introduction to Game and Simulation Design 3
CISG112 Foundations of Game Design D 3
CISG221 Game Studio I- Design and Development D 4
CISG222 Game Studio II - Playtesting and Prototyping D 4
CISC115 Computer Science I D 4
CISC122 Computer Science II D 4
CISC211 Object Oriented C++ D 4
COMP110 English Composition I A 3
COMP111 English Composition II D 3
VAMM209 Multimedia Concepts I D 3
VAMM130 3-D Modeling Concepts D 3
VAMM230 3-D Animation D 3
PSYC110 Introduction to Psychology 2 3
COMT101 Introduction to Theatre 3
MUSC124 Electronic Music Synthesis I 1 3
  College Level Mathematics ElectiveA, B, 3 3
INTG285 Integration of Knowledge C, D, 4 3
COMM105 Interpersonal Communications Sup>5 3
COMM110 Effective Speaking D 3
  Total Credits 62

Recommended Semester Sequence

The recommended course sequence is designed for full-time students who average 15 credit hours per semester. Students may need more time to complete major requirements based on placement testing. This additional time will entail some adjustments to the sequence recommended.

First Semester 

COMP110 English Composition I A 3
  College Level Mathematics Elective A, B, 3 3
PSYC110 Introduction to Psychology 2 3
CISC115 Computer Science I D 4
CISG102 Intro to Game/Simulation Design 3
    16

Second Semester 

COMP111 English Composition II D 3
VAMM130 3-D Modeling Concepts D 3
VAMM209 Multimedia Concepts D 3
CISG112 Foundations of Game Design D 3
CISC122 Computer Science II D 4
    16

Third Semester

CISC211 Object Oriented C++ D 4
CISG221 Game Studio I- Design and DevelopmentD 4
COMT101 Intro to Theatre 3
VAMM230 3-D Animation D 3
    14

Fourth Semester

MUSC124 Electronic Music Synthesis I 1 3
CISG222 Game Studio II - Playtesting and Prototyping D 4
COMM105 Interpersonal Communications 5 3
COMM110 Effective Speaking D 3
INTG285 Integration of Knowledge C, D, 4 3
    16

A Placement testing required
B Consult an advisor. At least one course must be chosen from the following: MATH110, MATH115, MATH117, MATH120, MATH122, MATH125 or MATH140
C Any INTG course may be chosen
D Course requires prerequisite.

1 Satisfies Creative Expression
2 Satisfies Social Perspectives
3 Satisfies College Level Mathematics or Science
4 Satisfies College Writing Intensive
5 Satisfies Personal Health